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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
namespace Microsoft.Maui.Platform.Linux.Services;
/// <summary>
/// Interface for accessibility services using AT-SPI2.
/// Provides screen reader support on Linux.
/// </summary>
public interface IAccessibilityService
{
/// <summary>
/// Gets whether accessibility is enabled.
/// </summary>
bool IsEnabled { get; }
/// <summary>
/// Initializes the accessibility service.
/// </summary>
void Initialize();
/// <summary>
/// Registers an accessible object.
/// </summary>
/// <param name="accessible">The accessible object to register.</param>
void Register(IAccessible accessible);
/// <summary>
/// Unregisters an accessible object.
/// </summary>
/// <param name="accessible">The accessible object to unregister.</param>
void Unregister(IAccessible accessible);
/// <summary>
/// Notifies that focus has changed.
/// </summary>
/// <param name="accessible">The newly focused accessible object.</param>
void NotifyFocusChanged(IAccessible? accessible);
/// <summary>
/// Notifies that a property has changed.
/// </summary>
/// <param name="accessible">The accessible object.</param>
/// <param name="property">The property that changed.</param>
void NotifyPropertyChanged(IAccessible accessible, AccessibleProperty property);
/// <summary>
/// Notifies that an accessible's state has changed.
/// </summary>
/// <param name="accessible">The accessible object.</param>
/// <param name="state">The state that changed.</param>
/// <param name="value">The new value of the state.</param>
void NotifyStateChanged(IAccessible accessible, AccessibleState state, bool value);
/// <summary>
/// Announces text to the screen reader.
/// </summary>
/// <param name="text">The text to announce.</param>
/// <param name="priority">The announcement priority.</param>
void Announce(string text, AnnouncementPriority priority = AnnouncementPriority.Polite);
/// <summary>
/// Shuts down the accessibility service.
/// </summary>
void Shutdown();
}