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maui-linux/Hosting/LinuxAnimationManager.cs

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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Microsoft.Maui.Animations;
using Animation = Microsoft.Maui.Animations.Animation;
namespace Microsoft.Maui.Platform.Linux.Hosting;
internal class LinuxAnimationManager : IAnimationManager
{
private readonly List<Animation> _animations = new();
private readonly ITicker _ticker;
public double SpeedModifier { get; set; } = 1.0;
public bool AutoStartTicker { get; set; } = true;
public ITicker Ticker => _ticker;
public LinuxAnimationManager(ITicker ticker)
{
_ticker = ticker;
_ticker.Fire = OnTickerFire;
}
public void Add(Animation animation)
{
_animations.Add(animation);
if (AutoStartTicker && !_ticker.IsRunning)
{
_ticker.Start();
}
}
public void Remove(Animation animation)
{
_animations.Remove(animation);
if (_animations.Count == 0 && _ticker.IsRunning)
{
_ticker.Stop();
}
}
private void OnTickerFire()
{
var animationsArray = _animations.ToArray();
foreach (var animation in animationsArray)
{
animation.Tick(0.016 * SpeedModifier);
if (animation.HasFinished)
{
Remove(animation);
}
}
}
}