Preview 3: Complete control implementation with XAML data binding

Major milestone adding full control functionality:

Controls Enhanced:
- Entry/Editor: Full keyboard input, cursor navigation, selection, clipboard
- CollectionView: Data binding, selection highlighting, scrolling
- CheckBox/Switch/Slider: Interactive state management
- Picker/DatePicker/TimePicker: Dropdown selection with popup overlays
- ProgressBar/ActivityIndicator: Animated progress display
- Button: Press/release visual states
- Border/Frame: Rounded corners, stroke styling
- Label: Text wrapping, alignment, decorations
- Grid/StackLayout: Margin and padding support

Features Added:
- DisplayAlert dialogs with button actions
- NavigationPage with toolbar and back navigation
- Shell with flyout menu navigation
- XAML value converters for data binding
- Margin support in all layout containers
- Popup overlay system for pickers

New Samples:
- TodoApp: Full CRUD task manager with NavigationPage
- ShellDemo: Comprehensive control showcase

Removed:
- ControlGallery (replaced by ShellDemo)
- LinuxDemo (replaced by TodoApp)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
logikonline
2025-12-21 13:26:56 -05:00
parent f945d2a537
commit 1d55ac672a
142 changed files with 38925 additions and 4201 deletions

View File

@@ -20,6 +20,7 @@ public partial class ButtonHandler : ViewHandler<IButton, SkiaButton>
[nameof(IButtonStroke.CornerRadius)] = MapCornerRadius,
[nameof(IView.Background)] = MapBackground,
[nameof(IPadding.Padding)] = MapPadding,
[nameof(IView.IsEnabled)] = MapIsEnabled,
};
public static CommandMapper<IButton, ButtonHandler> CommandMapper = new(ViewHandler.ViewCommandMapper)
@@ -47,6 +48,18 @@ public partial class ButtonHandler : ViewHandler<IButton, SkiaButton>
platformView.Clicked += OnClicked;
platformView.Pressed += OnPressed;
platformView.Released += OnReleased;
// Manually map all properties on connect since MAUI may not trigger updates
// for properties that were set before handler connection
if (VirtualView != null)
{
MapStrokeColor(this, VirtualView);
MapStrokeThickness(this, VirtualView);
MapCornerRadius(this, VirtualView);
MapBackground(this, VirtualView);
MapPadding(this, VirtualView);
MapIsEnabled(this, VirtualView);
}
}
protected override void DisconnectHandler(SkiaButton platformView)
@@ -88,7 +101,8 @@ public partial class ButtonHandler : ViewHandler<IButton, SkiaButton>
if (button.Background is SolidPaint solidPaint && solidPaint.Color is not null)
{
handler.PlatformView.BackgroundColor = solidPaint.Color.ToSKColor();
// Set ButtonBackgroundColor (used for rendering) not base BackgroundColor
handler.PlatformView.ButtonBackgroundColor = solidPaint.Color.ToSKColor();
}
}
@@ -103,6 +117,14 @@ public partial class ButtonHandler : ViewHandler<IButton, SkiaButton>
(float)padding.Right,
(float)padding.Bottom);
}
public static void MapIsEnabled(ButtonHandler handler, IButton button)
{
if (handler.PlatformView is null) return;
Console.WriteLine($"[ButtonHandler] MapIsEnabled - Text='{handler.PlatformView.Text}', IsEnabled={button.IsEnabled}");
handler.PlatformView.IsEnabled = button.IsEnabled;
handler.PlatformView.Invalidate();
}
}
/// <summary>
@@ -124,6 +146,21 @@ public partial class TextButtonHandler : ButtonHandler
{
}
protected override void ConnectHandler(SkiaButton platformView)
{
base.ConnectHandler(platformView);
// Manually map text properties on connect since MAUI may not trigger updates
// for properties that were set before handler connection
if (VirtualView is ITextButton textButton)
{
MapText(this, textButton);
MapTextColor(this, textButton);
MapFont(this, textButton);
MapCharacterSpacing(this, textButton);
}
}
public static void MapText(TextButtonHandler handler, ITextButton button)
{
if (handler.PlatformView is null) return;