Fix compilation: restore clean RC1 codebase

- Restore clean BindableProperty.Create syntax from RC1 commit
- Remove decompiler artifacts with mangled delegate types
- Add Svg.Skia package reference for icon support
- Fix duplicate type definitions
- Library now compiles successfully (0 errors)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-01-01 07:43:44 -05:00
parent 33914bf572
commit 2a4e35cd39
258 changed files with 35256 additions and 49900 deletions

View File

@@ -1,381 +1,403 @@
using System;
using System.Collections.Generic;
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using SkiaSharp;
namespace Microsoft.Maui.Platform;
/// <summary>
/// A horizontally scrolling carousel view with snap-to-item behavior.
/// </summary>
public class SkiaCarouselView : SkiaLayoutView
{
private readonly List<SkiaView> _items = new List<SkiaView>();
private readonly List<SkiaView> _items = new();
private int _currentPosition = 0;
private float _scrollOffset = 0f;
private float _targetScrollOffset = 0f;
private bool _isDragging = false;
private float _dragStartX;
private float _dragStartOffset;
private float _velocity = 0f;
private DateTime _lastDragTime;
private float _lastDragX;
private int _currentPosition;
// Animation
private bool _isAnimating = false;
private float _animationStartOffset;
private float _animationTargetOffset;
private DateTime _animationStartTime;
private const float AnimationDurationMs = 300f;
private float _scrollOffset;
/// <summary>
/// Gets or sets the current position (item index).
/// </summary>
public int Position
{
get => _currentPosition;
set
{
if (value >= 0 && value < _items.Count && value != _currentPosition)
{
int oldPosition = _currentPosition;
_currentPosition = value;
AnimateToPosition(value);
PositionChanged?.Invoke(this, new PositionChangedEventArgs(oldPosition, value));
}
}
}
private float _targetScrollOffset;
/// <summary>
/// Gets the item count.
/// </summary>
public int ItemCount => _items.Count;
private bool _isDragging;
/// <summary>
/// Gets or sets whether looping is enabled.
/// </summary>
public bool Loop { get; set; } = false;
private float _dragStartX;
/// <summary>
/// Gets or sets the peek amount (how much of adjacent items to show).
/// </summary>
public float PeekAreaInsets { get; set; } = 0f;
private float _dragStartOffset;
/// <summary>
/// Gets or sets the spacing between items.
/// </summary>
public float ItemSpacing { get; set; } = 0f;
private float _velocity;
/// <summary>
/// Gets or sets whether swipe gestures are enabled.
/// </summary>
public bool IsSwipeEnabled { get; set; } = true;
private DateTime _lastDragTime;
/// <summary>
/// Gets or sets the indicator visibility.
/// </summary>
public bool ShowIndicators { get; set; } = true;
private float _lastDragX;
/// <summary>
/// Gets or sets the indicator color.
/// </summary>
public SKColor IndicatorColor { get; set; } = new SKColor(180, 180, 180);
private bool _isAnimating;
/// <summary>
/// Gets or sets the selected indicator color.
/// </summary>
public SKColor SelectedIndicatorColor { get; set; } = new SKColor(33, 150, 243);
private float _animationStartOffset;
/// <summary>
/// Event raised when position changes.
/// </summary>
public event EventHandler<PositionChangedEventArgs>? PositionChanged;
private float _animationTargetOffset;
/// <summary>
/// Event raised when scrolling.
/// </summary>
public event EventHandler? Scrolled;
private DateTime _animationStartTime;
/// <summary>
/// Adds an item to the carousel.
/// </summary>
public void AddItem(SkiaView item)
{
_items.Add(item);
AddChild(item);
InvalidateMeasure();
Invalidate();
}
private const float AnimationDurationMs = 300f;
/// <summary>
/// Removes an item from the carousel.
/// </summary>
public void RemoveItem(SkiaView item)
{
if (_items.Remove(item))
{
RemoveChild(item);
if (_currentPosition >= _items.Count)
{
_currentPosition = Math.Max(0, _items.Count - 1);
}
InvalidateMeasure();
Invalidate();
}
}
public int Position
{
get
{
return _currentPosition;
}
set
{
if (value >= 0 && value < _items.Count && value != _currentPosition)
{
int currentPosition = _currentPosition;
_currentPosition = value;
AnimateToPosition(value);
this.PositionChanged?.Invoke(this, new PositionChangedEventArgs(currentPosition, value));
}
}
}
/// <summary>
/// Clears all items.
/// </summary>
public void ClearItems()
{
foreach (var item in _items)
{
RemoveChild(item);
}
_items.Clear();
_currentPosition = 0;
_scrollOffset = 0;
_targetScrollOffset = 0;
InvalidateMeasure();
Invalidate();
}
public int ItemCount => _items.Count;
/// <summary>
/// Scrolls to the specified position.
/// </summary>
public void ScrollTo(int position, bool animate = true)
{
if (position < 0 || position >= _items.Count) return;
public bool Loop { get; set; }
int oldPosition = _currentPosition;
_currentPosition = position;
public float PeekAreaInsets { get; set; }
if (animate)
{
AnimateToPosition(position);
}
else
{
_scrollOffset = GetOffsetForPosition(position);
_targetScrollOffset = _scrollOffset;
Invalidate();
}
public float ItemSpacing { get; set; }
if (oldPosition != position)
{
PositionChanged?.Invoke(this, new PositionChangedEventArgs(oldPosition, position));
}
}
public bool IsSwipeEnabled { get; set; } = true;
private void AnimateToPosition(int position)
{
_animationStartOffset = _scrollOffset;
_animationTargetOffset = GetOffsetForPosition(position);
_animationStartTime = DateTime.UtcNow;
_isAnimating = true;
Invalidate();
}
public bool ShowIndicators { get; set; } = true;
private float GetOffsetForPosition(int position)
{
float itemWidth = Bounds.Width - PeekAreaInsets * 2;
return position * (itemWidth + ItemSpacing);
}
public SKColor IndicatorColor { get; set; } = new SKColor((byte)180, (byte)180, (byte)180);
private int GetPositionForOffset(float offset)
{
float itemWidth = Bounds.Width - PeekAreaInsets * 2;
if (itemWidth <= 0) return 0;
return Math.Clamp((int)Math.Round(offset / (itemWidth + ItemSpacing)), 0, Math.Max(0, _items.Count - 1));
}
public SKColor SelectedIndicatorColor { get; set; } = new SKColor((byte)33, (byte)150, (byte)243);
protected override SKSize MeasureOverride(SKSize availableSize)
{
float itemWidth = availableSize.Width - PeekAreaInsets * 2;
float itemHeight = availableSize.Height - (ShowIndicators ? 30 : 0);
public event EventHandler<PositionChangedEventArgs>? PositionChanged;
foreach (var item in _items)
{
item.Measure(new SKSize(itemWidth, itemHeight));
}
public event EventHandler? Scrolled;
return availableSize;
}
public void AddItem(SkiaView item)
{
_items.Add(item);
AddChild(item);
InvalidateMeasure();
Invalidate();
}
protected override SKRect ArrangeOverride(SKRect bounds)
{
float itemWidth = bounds.Width - PeekAreaInsets * 2;
float itemHeight = bounds.Height - (ShowIndicators ? 30 : 0);
public void RemoveItem(SkiaView item)
{
if (_items.Remove(item))
{
RemoveChild(item);
if (_currentPosition >= _items.Count)
{
_currentPosition = Math.Max(0, _items.Count - 1);
}
InvalidateMeasure();
Invalidate();
}
}
for (int i = 0; i < _items.Count; i++)
{
float x = bounds.Left + PeekAreaInsets + i * (itemWidth + ItemSpacing) - _scrollOffset;
var itemBounds = new SKRect(x, bounds.Top, x + itemWidth, bounds.Top + itemHeight);
_items[i].Arrange(itemBounds);
}
public void ClearItems()
{
foreach (SkiaView item in _items)
{
RemoveChild(item);
}
_items.Clear();
_currentPosition = 0;
_scrollOffset = 0f;
_targetScrollOffset = 0f;
InvalidateMeasure();
Invalidate();
}
return bounds;
}
public void ScrollTo(int position, bool animate = true)
{
if (position >= 0 && position < _items.Count)
{
int currentPosition = _currentPosition;
_currentPosition = position;
if (animate)
{
AnimateToPosition(position);
}
else
{
_scrollOffset = GetOffsetForPosition(position);
_targetScrollOffset = _scrollOffset;
Invalidate();
}
if (currentPosition != position)
{
this.PositionChanged?.Invoke(this, new PositionChangedEventArgs(currentPosition, position));
}
}
}
protected override void OnDraw(SKCanvas canvas, SKRect bounds)
{
// Update animation
if (_isAnimating)
{
float elapsed = (float)(DateTime.UtcNow - _animationStartTime).TotalMilliseconds;
float progress = Math.Clamp(elapsed / AnimationDurationMs, 0f, 1f);
private void AnimateToPosition(int position)
{
_animationStartOffset = _scrollOffset;
_animationTargetOffset = GetOffsetForPosition(position);
_animationStartTime = DateTime.UtcNow;
_isAnimating = true;
Invalidate();
}
// Ease out cubic
float t = 1f - (1f - progress) * (1f - progress) * (1f - progress);
private float GetOffsetForPosition(int position)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
SKRect bounds = base.Bounds;
float num = ((SKRect)(ref bounds)).Width - PeekAreaInsets * 2f;
return (float)position * (num + ItemSpacing);
}
_scrollOffset = _animationStartOffset + (_animationTargetOffset - _animationStartOffset) * t;
private int GetPositionForOffset(float offset)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
SKRect bounds = base.Bounds;
float num = ((SKRect)(ref bounds)).Width - PeekAreaInsets * 2f;
if (num <= 0f)
{
return 0;
}
return Math.Clamp((int)Math.Round(offset / (num + ItemSpacing)), 0, Math.Max(0, _items.Count - 1));
}
if (progress >= 1f)
{
_isAnimating = false;
_scrollOffset = _animationTargetOffset;
}
else
{
Invalidate(); // Continue animation
}
}
protected override SKSize MeasureOverride(SKSize availableSize)
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
float num = ((SKSize)(ref availableSize)).Width - PeekAreaInsets * 2f;
float num2 = ((SKSize)(ref availableSize)).Height - (float)(ShowIndicators ? 30 : 0);
foreach (SkiaView item in _items)
{
item.Measure(new SKSize(num, num2));
}
return availableSize;
}
canvas.Save();
canvas.ClipRect(bounds);
protected override SKRect ArrangeOverride(SKRect bounds)
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
float num = ((SKRect)(ref bounds)).Width - PeekAreaInsets * 2f;
float num2 = ((SKRect)(ref bounds)).Height - (float)(ShowIndicators ? 30 : 0);
SKRect bounds2 = default(SKRect);
for (int i = 0; i < _items.Count; i++)
{
float num3 = ((SKRect)(ref bounds)).Left + PeekAreaInsets + (float)i * (num + ItemSpacing) - _scrollOffset;
((SKRect)(ref bounds2))._002Ector(num3, ((SKRect)(ref bounds)).Top, num3 + num, ((SKRect)(ref bounds)).Top + num2);
_items[i].Arrange(bounds2);
}
return bounds;
}
// Draw visible items
float itemWidth = bounds.Width - PeekAreaInsets * 2;
float contentHeight = bounds.Height - (ShowIndicators ? 30 : 0);
protected override void OnDraw(SKCanvas canvas, SKRect bounds)
{
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
if (_isAnimating)
{
float num = Math.Clamp((float)(DateTime.UtcNow - _animationStartTime).TotalMilliseconds / 300f, 0f, 1f);
float num2 = 1f - (1f - num) * (1f - num) * (1f - num);
_scrollOffset = _animationStartOffset + (_animationTargetOffset - _animationStartOffset) * num2;
if (num >= 1f)
{
_isAnimating = false;
_scrollOffset = _animationTargetOffset;
}
else
{
Invalidate();
}
}
canvas.Save();
canvas.ClipRect(bounds, (SKClipOperation)1, false);
float num3 = ((SKRect)(ref bounds)).Width - PeekAreaInsets * 2f;
_ = ((SKRect)(ref bounds)).Height;
_ = ShowIndicators;
for (int i = 0; i < _items.Count; i++)
{
float num4 = ((SKRect)(ref bounds)).Left + PeekAreaInsets + (float)i * (num3 + ItemSpacing) - _scrollOffset;
if (num4 + num3 > ((SKRect)(ref bounds)).Left && num4 < ((SKRect)(ref bounds)).Right)
{
_items[i].Draw(canvas);
}
}
if (ShowIndicators && _items.Count > 1)
{
DrawIndicators(canvas, bounds);
}
canvas.Restore();
}
for (int i = 0; i < _items.Count; i++)
{
float x = bounds.Left + PeekAreaInsets + i * (itemWidth + ItemSpacing) - _scrollOffset;
private void DrawIndicators(SKCanvas canvas, SKRect bounds)
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Expected O, but got Unknown
float num = 8f;
float num2 = 12f;
float num3 = (float)_items.Count * num + (float)(_items.Count - 1) * (num2 - num);
float num4 = ((SKRect)(ref bounds)).MidX - num3 / 2f;
float num5 = ((SKRect)(ref bounds)).Bottom - 15f;
SKPaint val = new SKPaint
{
Color = IndicatorColor,
Style = (SKPaintStyle)0,
IsAntialias = true
};
try
{
SKPaint val2 = new SKPaint
{
Color = SelectedIndicatorColor,
Style = (SKPaintStyle)0,
IsAntialias = true
};
try
{
for (int i = 0; i < _items.Count; i++)
{
float num6 = num4 + (float)i * num2;
SKPaint val3 = ((i == _currentPosition) ? val2 : val);
canvas.DrawCircle(num6, num5, num / 2f, val3);
}
}
finally
{
((IDisposable)val2)?.Dispose();
}
}
finally
{
((IDisposable)val)?.Dispose();
}
}
// Only draw visible items
if (x + itemWidth > bounds.Left && x < bounds.Right)
{
_items[i].Draw(canvas);
}
}
public override SkiaView? HitTest(float x, float y)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
if (base.IsVisible)
{
SKRect bounds = base.Bounds;
if (((SKRect)(ref bounds)).Contains(x, y))
{
{
foreach (SkiaView item in _items)
{
SkiaView skiaView = item.HitTest(x, y);
if (skiaView != null)
{
return skiaView;
}
}
return this;
}
}
}
return null;
}
// Draw indicators
if (ShowIndicators && _items.Count > 1)
{
DrawIndicators(canvas, bounds);
}
public override void OnPointerPressed(PointerEventArgs e)
{
if (base.IsEnabled && IsSwipeEnabled)
{
_isDragging = true;
_dragStartX = e.X;
_dragStartOffset = _scrollOffset;
_lastDragX = e.X;
_lastDragTime = DateTime.UtcNow;
_velocity = 0f;
_isAnimating = false;
e.Handled = true;
base.OnPointerPressed(e);
}
}
canvas.Restore();
}
public override void OnPointerMoved(PointerEventArgs e)
{
if (_isDragging)
{
float num = _dragStartX - e.X;
_scrollOffset = _dragStartOffset + num;
float offsetForPosition = GetOffsetForPosition(_items.Count - 1);
_scrollOffset = Math.Clamp(_scrollOffset, 0f, offsetForPosition);
DateTime utcNow = DateTime.UtcNow;
float num2 = (float)(utcNow - _lastDragTime).TotalSeconds;
if (num2 > 0f)
{
_velocity = (_lastDragX - e.X) / num2;
}
_lastDragX = e.X;
_lastDragTime = utcNow;
this.Scrolled?.Invoke(this, EventArgs.Empty);
Invalidate();
e.Handled = true;
base.OnPointerMoved(e);
}
}
private void DrawIndicators(SKCanvas canvas, SKRect bounds)
{
float indicatorSize = 8f;
float indicatorSpacing = 12f;
float totalWidth = _items.Count * indicatorSize + (_items.Count - 1) * (indicatorSpacing - indicatorSize);
float startX = bounds.MidX - totalWidth / 2;
float y = bounds.Bottom - 15;
public override void OnPointerReleased(PointerEventArgs e)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
if (!_isDragging)
{
return;
}
_isDragging = false;
SKRect bounds = base.Bounds;
_ = ((SKRect)(ref bounds)).Width;
_ = PeekAreaInsets;
int num = GetPositionForOffset(_scrollOffset);
if (Math.Abs(_velocity) > 500f)
{
if (_velocity > 0f && num < _items.Count - 1)
{
num++;
}
else if (_velocity < 0f && num > 0)
{
num--;
}
}
ScrollTo(num);
e.Handled = true;
base.OnPointerReleased(e);
}
using var normalPaint = new SKPaint
{
Color = IndicatorColor,
Style = SKPaintStyle.Fill,
IsAntialias = true
};
using var selectedPaint = new SKPaint
{
Color = SelectedIndicatorColor,
Style = SKPaintStyle.Fill,
IsAntialias = true
};
for (int i = 0; i < _items.Count; i++)
{
float x = startX + i * indicatorSpacing;
var paint = i == _currentPosition ? selectedPaint : normalPaint;
canvas.DrawCircle(x, y, indicatorSize / 2, paint);
}
}
public override SkiaView? HitTest(float x, float y)
{
if (!IsVisible || !Bounds.Contains(x, y)) return null;
// Check items
foreach (var item in _items)
{
var hit = item.HitTest(x, y);
if (hit != null) return hit;
}
return this;
}
public override void OnPointerPressed(PointerEventArgs e)
{
if (!IsEnabled || !IsSwipeEnabled) return;
_isDragging = true;
_dragStartX = e.X;
_dragStartOffset = _scrollOffset;
_lastDragX = e.X;
_lastDragTime = DateTime.UtcNow;
_velocity = 0;
_isAnimating = false;
e.Handled = true;
base.OnPointerPressed(e);
}
public override void OnPointerMoved(PointerEventArgs e)
{
if (!_isDragging) return;
float delta = _dragStartX - e.X;
_scrollOffset = _dragStartOffset + delta;
// Clamp scrolling
float maxOffset = GetOffsetForPosition(_items.Count - 1);
_scrollOffset = Math.Clamp(_scrollOffset, 0, maxOffset);
// Calculate velocity
var now = DateTime.UtcNow;
float timeDelta = (float)(now - _lastDragTime).TotalSeconds;
if (timeDelta > 0)
{
_velocity = (_lastDragX - e.X) / timeDelta;
}
_lastDragX = e.X;
_lastDragTime = now;
Scrolled?.Invoke(this, EventArgs.Empty);
Invalidate();
e.Handled = true;
base.OnPointerMoved(e);
}
public override void OnPointerReleased(PointerEventArgs e)
{
if (!_isDragging) return;
_isDragging = false;
// Determine target position based on velocity and position
float itemWidth = Bounds.Width - PeekAreaInsets * 2;
int targetPosition = GetPositionForOffset(_scrollOffset);
// Apply velocity influence
if (Math.Abs(_velocity) > 500)
{
if (_velocity > 0 && targetPosition < _items.Count - 1)
{
targetPosition++;
}
else if (_velocity < 0 && targetPosition > 0)
{
targetPosition--;
}
}
ScrollTo(targetPosition, true);
e.Handled = true;
base.OnPointerReleased(e);
}
}
/// <summary>
/// Event args for position changed events.
/// </summary>
public class PositionChangedEventArgs : EventArgs
{
public int PreviousPosition { get; }
public int CurrentPosition { get; }
public PositionChangedEventArgs(int previousPosition, int currentPosition)
{
PreviousPosition = previousPosition;
CurrentPosition = currentPosition;
}
}