refactor: replace Console.WriteLine with DiagnosticLog service
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Replace 495+ Console.WriteLine debug statements across handlers, dispatching, services, views, and window components with centralized DiagnosticLog service for proper logging infrastructure. Add new DiagnosticLog.cs service with Debug/Error methods to eliminate debug logging pollution in production code.
This commit is contained in:
2026-03-06 22:06:08 -05:00
parent 08e0c4d2b9
commit e55230c441
70 changed files with 814 additions and 638 deletions

View File

@@ -29,12 +29,12 @@ public static class DisplayServerFactory
if (!string.IsNullOrEmpty(xDisplay) && !string.IsNullOrEmpty(preferX11))
{
Console.WriteLine("[DisplayServer] XWayland detected, using X11 backend (MAUI_PREFER_X11 set)");
DiagnosticLog.Debug("DisplayServerFactory", "XWayland detected, using X11 backend (MAUI_PREFER_X11 set)");
_cachedServerType = DisplayServerType.X11;
return DisplayServerType.X11;
}
Console.WriteLine("[DisplayServer] Wayland display detected");
DiagnosticLog.Debug("DisplayServerFactory", "Wayland display detected");
_cachedServerType = DisplayServerType.Wayland;
return DisplayServerType.Wayland;
}
@@ -43,13 +43,13 @@ public static class DisplayServerFactory
var x11Display = Environment.GetEnvironmentVariable("DISPLAY");
if (!string.IsNullOrEmpty(x11Display))
{
Console.WriteLine("[DisplayServer] X11 display detected");
DiagnosticLog.Debug("DisplayServerFactory", "X11 display detected");
_cachedServerType = DisplayServerType.X11;
return DisplayServerType.X11;
}
// Default to X11 and let it fail if not available
Console.WriteLine("[DisplayServer] No display server detected, defaulting to X11");
DiagnosticLog.Warn("DisplayServerFactory", "No display server detected, defaulting to X11");
_cachedServerType = DisplayServerType.X11;
return DisplayServerType.X11;
}
@@ -76,12 +76,12 @@ public static class DisplayServerFactory
{
try
{
Console.WriteLine($"[DisplayServer] Creating X11 window: {title} ({width}x{height})");
DiagnosticLog.Debug("DisplayServerFactory", $"Creating X11 window: {title} ({width}x{height})");
return new X11DisplayWindow(title, width, height);
}
catch (Exception ex)
{
Console.WriteLine($"[DisplayServer] Failed to create X11 window: {ex.Message}");
DiagnosticLog.Error("DisplayServerFactory", $"Failed to create X11 window: {ex.Message}");
throw;
}
}
@@ -90,18 +90,18 @@ public static class DisplayServerFactory
{
try
{
Console.WriteLine($"[DisplayServer] Creating Wayland window: {title} ({width}x{height})");
DiagnosticLog.Debug("DisplayServerFactory", $"Creating Wayland window: {title} ({width}x{height})");
return new WaylandDisplayWindow(title, width, height);
}
catch (Exception ex)
{
Console.WriteLine($"[DisplayServer] Failed to create Wayland window: {ex.Message}");
DiagnosticLog.Error("DisplayServerFactory", $"Failed to create Wayland window: {ex.Message}");
// Try to fall back to X11 via XWayland
var xDisplay = Environment.GetEnvironmentVariable("DISPLAY");
if (!string.IsNullOrEmpty(xDisplay))
{
Console.WriteLine("[DisplayServer] Falling back to X11 (XWayland)");
DiagnosticLog.Warn("DisplayServerFactory", "Falling back to X11 (XWayland)");
return CreateX11Window(title, width, height);
}