Verify Views files against decompiled, extract embedded types
Fixed files: - SkiaImageButton.cs: Added SVG support with multi-path search - SkiaNavigationPage.cs: Added LinuxApplication.IsGtkMode check - SkiaRefreshView.cs: Added ICommand support (Command, CommandParameter) - SkiaTemplatedView.cs: Added missing using statements Extracted embedded types to separate files (matching decompiled pattern): - From SkiaMenuBar.cs: MenuBarItem, MenuItem, SkiaMenuFlyout, MenuItemClickedEventArgs - From SkiaNavigationPage.cs: NavigationEventArgs - From SkiaTabbedPage.cs: TabItem - From SkiaVisualStateManager.cs: SkiaVisualStateGroupList, SkiaVisualStateGroup, SkiaVisualState, SkiaVisualStateSetter - From SkiaSwipeView.cs: SwipeItem, SwipeStartedEventArgs, SwipeEndedEventArgs - From SkiaFlyoutPage.cs: FlyoutLayoutBehavior (already separate) - From SkiaIndicatorView.cs: IndicatorShape (already separate) - From SkiaBorder.cs: SkiaFrame - From SkiaCarouselView.cs: PositionChangedEventArgs - From SkiaCollectionView.cs: SkiaSelectionMode, ItemsLayoutOrientation - From SkiaContentPresenter.cs: LayoutAlignment Verified matching decompiled: - SkiaContextMenu.cs, SkiaFlexLayout.cs, SkiaGraphicsView.cs Build: 0 errors 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -180,24 +180,3 @@ public static class InputMethodServiceFactory
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}
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}
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}
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/// <summary>
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/// Null implementation of IInputMethodService for when no IME is available.
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/// </summary>
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public class NullInputMethodService : IInputMethodService
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{
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public bool IsActive => false;
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public string PreEditText => string.Empty;
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public int PreEditCursorPosition => 0;
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public event EventHandler<TextCommittedEventArgs>? TextCommitted;
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public event EventHandler<PreEditChangedEventArgs>? PreEditChanged;
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public event EventHandler? PreEditEnded;
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public void Initialize(nint windowHandle) { }
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public void SetFocus(IInputContext? context) { }
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public void SetCursorLocation(int x, int y, int width, int height) { }
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public bool ProcessKeyEvent(uint keyCode, KeyModifiers modifiers, bool isKeyDown) => false;
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public void Reset() { }
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public void Shutdown() { }
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}
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