Verify Views files against decompiled, extract embedded types
Fixed files: - SkiaImageButton.cs: Added SVG support with multi-path search - SkiaNavigationPage.cs: Added LinuxApplication.IsGtkMode check - SkiaRefreshView.cs: Added ICommand support (Command, CommandParameter) - SkiaTemplatedView.cs: Added missing using statements Extracted embedded types to separate files (matching decompiled pattern): - From SkiaMenuBar.cs: MenuBarItem, MenuItem, SkiaMenuFlyout, MenuItemClickedEventArgs - From SkiaNavigationPage.cs: NavigationEventArgs - From SkiaTabbedPage.cs: TabItem - From SkiaVisualStateManager.cs: SkiaVisualStateGroupList, SkiaVisualStateGroup, SkiaVisualState, SkiaVisualStateSetter - From SkiaSwipeView.cs: SwipeItem, SwipeStartedEventArgs, SwipeEndedEventArgs - From SkiaFlyoutPage.cs: FlyoutLayoutBehavior (already separate) - From SkiaIndicatorView.cs: IndicatorShape (already separate) - From SkiaBorder.cs: SkiaFrame - From SkiaCarouselView.cs: PositionChangedEventArgs - From SkiaCollectionView.cs: SkiaSelectionMode, ItemsLayoutOrientation - From SkiaContentPresenter.cs: LayoutAlignment Verified matching decompiled: - SkiaContextMenu.cs, SkiaFlexLayout.cs, SkiaGraphicsView.cs Build: 0 errors 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -123,94 +123,3 @@ public static class SkiaVisualStateManager
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}
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}
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}
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/// <summary>
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/// A list of visual state groups.
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/// </summary>
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public class SkiaVisualStateGroupList : List<SkiaVisualStateGroup>
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{
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}
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/// <summary>
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/// A group of mutually exclusive visual states.
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/// </summary>
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public class SkiaVisualStateGroup
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{
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/// <summary>
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/// Gets or sets the name of this group.
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/// </summary>
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public string Name { get; set; } = "";
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/// <summary>
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/// Gets the collection of states in this group.
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/// </summary>
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public List<SkiaVisualState> States { get; } = new();
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/// <summary>
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/// Gets or sets the currently active state.
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/// </summary>
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public SkiaVisualState? CurrentState { get; set; }
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}
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/// <summary>
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/// Represents a single visual state with its setters.
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/// </summary>
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public class SkiaVisualState
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{
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/// <summary>
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/// Gets or sets the name of this state.
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/// </summary>
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public string Name { get; set; } = "";
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/// <summary>
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/// Gets the collection of setters for this state.
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/// </summary>
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public List<SkiaVisualStateSetter> Setters { get; } = new();
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}
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/// <summary>
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/// Sets a property value when a visual state is active.
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/// </summary>
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public class SkiaVisualStateSetter
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{
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/// <summary>
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/// Gets or sets the property to set.
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/// </summary>
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public BindableProperty? Property { get; set; }
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/// <summary>
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/// Gets or sets the value to set.
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/// </summary>
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public object? Value { get; set; }
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// Store original value for unapply
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private object? _originalValue;
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private bool _hasOriginalValue;
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/// <summary>
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/// Applies this setter to the target view.
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/// </summary>
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public void Apply(SkiaView view)
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{
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if (Property == null) return;
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// Store original value if not already stored
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if (!_hasOriginalValue)
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{
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_originalValue = view.GetValue(Property);
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_hasOriginalValue = true;
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}
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view.SetValue(Property, Value);
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}
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/// <summary>
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/// Unapplies this setter, restoring the original value.
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/// </summary>
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public void Unapply(SkiaView view)
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{
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if (Property == null || !_hasOriginalValue) return;
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view.SetValue(Property, _originalValue);
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}
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}
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