using System; namespace Microsoft.Maui.Platform.Linux.Interop; public struct XMotionEvent { public int Type; public ulong Serial; public int SendEvent; public IntPtr Display; public IntPtr Window; public IntPtr Root; public IntPtr Subwindow; public ulong Time; public int X; public int Y; public int XRoot; public int YRoot; public uint State; public byte IsHint; public int SameScreen; }