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Replace 495+ Console.WriteLine debug statements across handlers, dispatching, services, views, and window components with centralized DiagnosticLog service for proper logging infrastructure. Add new DiagnosticLog.cs service with Debug/Error methods to eliminate debug logging pollution in production code.
113 lines
3.1 KiB
C#
113 lines
3.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Microsoft.Maui.Platform.Linux.Services;
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namespace Microsoft.Maui.Platform.Linux.Native;
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public static class GLibNative
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate bool GSourceFunc(IntPtr userData);
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private const string Lib = "libglib-2.0.so.0";
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private static readonly List<GSourceFunc> _callbacks = new List<GSourceFunc>();
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private static readonly object _callbackLock = new object();
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[DllImport("libglib-2.0.so.0", EntryPoint = "g_idle_add")]
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private static extern uint g_idle_add_native(GSourceFunc function, IntPtr data);
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[DllImport("libglib-2.0.so.0", EntryPoint = "g_timeout_add")]
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private static extern uint g_timeout_add_native(uint interval, GSourceFunc function, IntPtr data);
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[DllImport("libglib-2.0.so.0", EntryPoint = "g_source_remove")]
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public static extern bool SourceRemove(uint sourceId);
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[DllImport("libglib-2.0.so.0", EntryPoint = "g_get_monotonic_time")]
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public static extern long GetMonotonicTime();
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public static uint IdleAdd(Func<bool> callback)
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{
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GSourceFunc wrapper = null!;
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wrapper = delegate
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{
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bool flag = false;
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try
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{
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flag = callback();
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}
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catch (Exception ex)
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{
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DiagnosticLog.Error("GLibNative", "Error in idle callback", ex);
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}
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if (!flag)
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{
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lock (_callbackLock)
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{
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_callbacks.Remove(wrapper);
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}
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}
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return flag;
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};
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lock (_callbackLock)
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{
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_callbacks.Add(wrapper);
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}
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return g_idle_add_native(wrapper, IntPtr.Zero);
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}
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public static uint TimeoutAdd(uint intervalMs, Func<bool> callback)
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{
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GSourceFunc wrapper = null!;
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wrapper = delegate
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{
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bool flag = false;
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try
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{
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flag = callback();
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}
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catch (Exception ex)
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{
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DiagnosticLog.Error("GLibNative", "Error in timeout callback", ex);
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}
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if (!flag)
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{
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lock (_callbackLock)
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{
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_callbacks.Remove(wrapper);
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}
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}
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return flag;
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};
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lock (_callbackLock)
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{
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_callbacks.Add(wrapper);
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}
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return g_timeout_add_native(intervalMs, wrapper, IntPtr.Zero);
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}
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public static void ClearCallbacks()
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{
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lock (_callbackLock)
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{
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_callbacks.Clear();
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}
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}
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public static uint g_idle_add(GSourceFunc func, IntPtr data)
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{
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return g_idle_add_native(func, data);
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}
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public static uint g_timeout_add(uint intervalMs, GSourceFunc func, IntPtr data)
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{
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return g_timeout_add_native(intervalMs, func, data);
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}
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public static bool g_source_remove(uint tag)
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{
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return SourceRemove(tag);
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}
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}
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