Complete ShellDemo application demonstrating all MAUI controls: - App/AppShell: Shell navigation with flyout menu - HomePage: Feature cards, theme toggle, quick actions - ButtonsPage: Button styles, states, variations, event logging - TextInputPage: Entry, Editor, SearchBar with keyboard shortcuts - SelectionPage: CheckBox, Switch, Slider with colored variants - PickersPage: Picker, DatePicker, TimePicker demos - ListsPage: CollectionView with fruits, colors, contacts - ProgressPage: ProgressBar, ActivityIndicator, interactive demo - GridsPage: Grid layouts - auto/star/absolute sizing, spans, nesting - AboutPage: OpenMaui Linux information - DetailPage: Push/pop navigation demo All pages use proper XAML with code-behind following MAUI patterns. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
using System;
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using Microsoft.Maui.ApplicationModel;
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using Microsoft.Maui.Controls;
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namespace ShellDemo.Pages;
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public partial class HomePage : ContentPage
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{
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public HomePage()
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{
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InitializeComponent();
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ThemeSwitch.IsToggled = Application.Current?.UserAppTheme == AppTheme.Dark;
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}
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private void OnThemeToggled(object? sender, ToggledEventArgs e)
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{
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if (Application.Current != null)
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{
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Application.Current.UserAppTheme = e.Value ? AppTheme.Dark : AppTheme.Light;
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}
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}
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private async void OnButtonsCardTapped(object? sender, TappedEventArgs e)
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{
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await Shell.Current.GoToAsync("//Buttons");
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}
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private async void OnTextInputCardTapped(object? sender, TappedEventArgs e)
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{
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await Shell.Current.GoToAsync("//TextInput");
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}
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private async void OnSelectionCardTapped(object? sender, TappedEventArgs e)
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{
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await Shell.Current.GoToAsync("//Selection");
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}
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private async void OnPickersCardTapped(object? sender, TappedEventArgs e)
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{
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await Shell.Current.GoToAsync("//Pickers");
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}
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private async void OnListsCardTapped(object? sender, TappedEventArgs e)
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{
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await Shell.Current.GoToAsync("//Lists");
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}
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private async void OnProgressCardTapped(object? sender, TappedEventArgs e)
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{
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await Shell.Current.GoToAsync("//Progress");
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}
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private async void OnTryButtonsClicked(object? sender, EventArgs e)
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{
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await Shell.Current.GoToAsync("//Buttons");
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}
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private async void OnTryListsClicked(object? sender, EventArgs e)
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{
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await Shell.Current.GoToAsync("//Lists");
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}
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}
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