Files
maui-linux/Views/SkiaBorder.cs
Dave Friedel 6f0d10935c Fix handlers to match decompiled production code
- ButtonHandler: Removed MapText/TextColor/Font (not in production), fixed namespace
- LabelHandler: Added CharacterSpacing/LayoutAlignment/FormattedText, ConnectHandler gesture logic
- EntryHandler: Added CharacterSpacing/ClearButtonVisibility/VerticalTextAlignment
- EditorHandler: Created from decompiled (was missing)
- SliderHandler: Fixed namespace, added ConnectHandler init calls
- SwitchHandler: Added OffTrackColor logic, fixed namespace
- CheckBoxHandler: Added VerticalLayoutAlignment/HorizontalLayoutAlignment
- ProgressBarHandler: Added ConnectHandler/DisconnectHandler IsVisible tracking
- PickerHandler: Created from decompiled with collection changed tracking
- ActivityIndicatorHandler: Removed IsEnabled/BackgroundColor (not in production)
- All handlers now use namespace Microsoft.Maui.Platform.Linux.Handlers
- All handlers have proper null checks on PlatformView
- Updated MERGE_TRACKING.md with accurate status

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 13:51:12 -05:00

405 lines
13 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using Microsoft.Maui.Controls;
using Microsoft.Maui.Platform.Linux.Handlers;
using SkiaSharp;
namespace Microsoft.Maui.Platform;
/// <summary>
/// Skia-rendered border/frame container control with full XAML styling support.
/// </summary>
public class SkiaBorder : SkiaLayoutView
{
#region BindableProperties
public static readonly BindableProperty StrokeThicknessProperty =
BindableProperty.Create(nameof(StrokeThickness), typeof(float), typeof(SkiaBorder), 1f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty CornerRadiusProperty =
BindableProperty.Create(nameof(CornerRadius), typeof(float), typeof(SkiaBorder), 0f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty StrokeProperty =
BindableProperty.Create(nameof(Stroke), typeof(SKColor), typeof(SkiaBorder), SKColors.Black,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty PaddingLeftProperty =
BindableProperty.Create(nameof(PaddingLeft), typeof(float), typeof(SkiaBorder), 0f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).InvalidateMeasure());
public static readonly BindableProperty PaddingTopProperty =
BindableProperty.Create(nameof(PaddingTop), typeof(float), typeof(SkiaBorder), 0f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).InvalidateMeasure());
public static readonly BindableProperty PaddingRightProperty =
BindableProperty.Create(nameof(PaddingRight), typeof(float), typeof(SkiaBorder), 0f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).InvalidateMeasure());
public static readonly BindableProperty PaddingBottomProperty =
BindableProperty.Create(nameof(PaddingBottom), typeof(float), typeof(SkiaBorder), 0f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).InvalidateMeasure());
public static readonly BindableProperty HasShadowProperty =
BindableProperty.Create(nameof(HasShadow), typeof(bool), typeof(SkiaBorder), false,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty ShadowColorProperty =
BindableProperty.Create(nameof(ShadowColor), typeof(SKColor), typeof(SkiaBorder), new SKColor(0, 0, 0, 40),
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty ShadowBlurRadiusProperty =
BindableProperty.Create(nameof(ShadowBlurRadius), typeof(float), typeof(SkiaBorder), 4f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty ShadowOffsetXProperty =
BindableProperty.Create(nameof(ShadowOffsetX), typeof(float), typeof(SkiaBorder), 2f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
public static readonly BindableProperty ShadowOffsetYProperty =
BindableProperty.Create(nameof(ShadowOffsetY), typeof(float), typeof(SkiaBorder), 2f,
BindingMode.TwoWay, propertyChanged: (b, o, n) => ((SkiaBorder)b).Invalidate());
#endregion
private bool _isPressed;
#region Properties
public float StrokeThickness
{
get => (float)GetValue(StrokeThicknessProperty);
set => SetValue(StrokeThicknessProperty, value);
}
public float CornerRadius
{
get => (float)GetValue(CornerRadiusProperty);
set => SetValue(CornerRadiusProperty, value);
}
public SKColor Stroke
{
get => (SKColor)GetValue(StrokeProperty);
set => SetValue(StrokeProperty, value);
}
public float PaddingLeft
{
get => (float)GetValue(PaddingLeftProperty);
set => SetValue(PaddingLeftProperty, value);
}
public float PaddingTop
{
get => (float)GetValue(PaddingTopProperty);
set => SetValue(PaddingTopProperty, value);
}
public float PaddingRight
{
get => (float)GetValue(PaddingRightProperty);
set => SetValue(PaddingRightProperty, value);
}
public float PaddingBottom
{
get => (float)GetValue(PaddingBottomProperty);
set => SetValue(PaddingBottomProperty, value);
}
public bool HasShadow
{
get => (bool)GetValue(HasShadowProperty);
set => SetValue(HasShadowProperty, value);
}
public SKColor ShadowColor
{
get => (SKColor)GetValue(ShadowColorProperty);
set => SetValue(ShadowColorProperty, value);
}
public float ShadowBlurRadius
{
get => (float)GetValue(ShadowBlurRadiusProperty);
set => SetValue(ShadowBlurRadiusProperty, value);
}
public float ShadowOffsetX
{
get => (float)GetValue(ShadowOffsetXProperty);
set => SetValue(ShadowOffsetXProperty, value);
}
public float ShadowOffsetY
{
get => (float)GetValue(ShadowOffsetYProperty);
set => SetValue(ShadowOffsetYProperty, value);
}
#endregion
#region Events
public event EventHandler? Tapped;
#endregion
#region SetPadding Methods
/// <summary>
/// Sets uniform padding on all sides.
/// </summary>
public void SetPadding(float all)
{
PaddingLeft = PaddingTop = PaddingRight = PaddingBottom = all;
}
/// <summary>
/// Sets padding with horizontal and vertical values.
/// </summary>
public void SetPadding(float horizontal, float vertical)
{
PaddingLeft = PaddingRight = horizontal;
PaddingTop = PaddingBottom = vertical;
}
/// <summary>
/// Sets padding with individual values for each side.
/// </summary>
public void SetPadding(float left, float top, float right, float bottom)
{
PaddingLeft = left;
PaddingTop = top;
PaddingRight = right;
PaddingBottom = bottom;
}
#endregion
protected override void OnDraw(SKCanvas canvas, SKRect bounds)
{
var strokeThickness = StrokeThickness;
var cornerRadius = CornerRadius;
var borderRect = new SKRect(
bounds.Left + strokeThickness / 2f,
bounds.Top + strokeThickness / 2f,
bounds.Right - strokeThickness / 2f,
bounds.Bottom - strokeThickness / 2f);
// Draw shadow if enabled
if (HasShadow)
{
using var shadowPaint = new SKPaint
{
Color = ShadowColor,
MaskFilter = SKMaskFilter.CreateBlur(SKBlurStyle.Normal, ShadowBlurRadius),
Style = SKPaintStyle.Fill
};
var shadowRect = new SKRect(
borderRect.Left + ShadowOffsetX,
borderRect.Top + ShadowOffsetY,
borderRect.Right + ShadowOffsetX,
borderRect.Bottom + ShadowOffsetY);
canvas.DrawRoundRect(new SKRoundRect(shadowRect, cornerRadius), shadowPaint);
}
// Draw background
using var bgPaint = new SKPaint
{
Color = BackgroundColor,
Style = SKPaintStyle.Fill,
IsAntialias = true
};
canvas.DrawRoundRect(new SKRoundRect(borderRect, cornerRadius), bgPaint);
// Draw border
if (strokeThickness > 0f)
{
using var borderPaint = new SKPaint
{
Color = Stroke,
Style = SKPaintStyle.Stroke,
StrokeWidth = strokeThickness,
IsAntialias = true
};
canvas.DrawRoundRect(new SKRoundRect(borderRect, cornerRadius), borderPaint);
}
// Draw children
foreach (var child in Children)
{
if (child.IsVisible)
{
child.Draw(canvas);
}
}
}
protected override SKRect GetContentBounds()
{
return GetContentBounds(Bounds);
}
protected new SKRect GetContentBounds(SKRect bounds)
{
var strokeThickness = StrokeThickness;
return new SKRect(
bounds.Left + PaddingLeft + strokeThickness,
bounds.Top + PaddingTop + strokeThickness,
bounds.Right - PaddingRight - strokeThickness,
bounds.Bottom - PaddingBottom - strokeThickness);
}
protected override SKSize MeasureOverride(SKSize availableSize)
{
var strokeThickness = StrokeThickness;
var paddingWidth = PaddingLeft + PaddingRight + strokeThickness * 2f;
var paddingHeight = PaddingTop + PaddingBottom + strokeThickness * 2f;
// Respect explicit size requests
var requestedWidth = WidthRequest >= 0.0 ? (float)WidthRequest : availableSize.Width;
var requestedHeight = HeightRequest >= 0.0 ? (float)HeightRequest : availableSize.Height;
var childAvailable = new SKSize(
Math.Max(0f, requestedWidth - paddingWidth),
Math.Max(0f, requestedHeight - paddingHeight));
var maxChildSize = SKSize.Empty;
foreach (var child in Children)
{
var childSize = child.Measure(childAvailable);
maxChildSize = new SKSize(
Math.Max(maxChildSize.Width, childSize.Width),
Math.Max(maxChildSize.Height, childSize.Height));
}
// Use requested size if set, otherwise use child size + padding
var width = WidthRequest >= 0.0 ? (float)WidthRequest : maxChildSize.Width + paddingWidth;
var height = HeightRequest >= 0.0 ? (float)HeightRequest : maxChildSize.Height + paddingHeight;
return new SKSize(width, height);
}
protected override SKRect ArrangeOverride(SKRect bounds)
{
var contentBounds = GetContentBounds(bounds);
foreach (var child in Children)
{
// Apply child's margin
var margin = child.Margin;
var marginedBounds = new SKRect(
contentBounds.Left + (float)margin.Left,
contentBounds.Top + (float)margin.Top,
contentBounds.Right - (float)margin.Right,
contentBounds.Bottom - (float)margin.Bottom);
child.Arrange(marginedBounds);
}
return bounds;
}
private bool HasTapGestureRecognizers()
{
if (MauiView?.GestureRecognizers == null)
{
return false;
}
foreach (var gestureRecognizer in MauiView.GestureRecognizers)
{
if (gestureRecognizer is TapGestureRecognizer)
{
return true;
}
}
return false;
}
public override SkiaView? HitTest(float x, float y)
{
if (IsVisible && IsEnabled)
{
var bounds = Bounds;
if (bounds.Contains(new SKPoint(x, y)))
{
if (HasTapGestureRecognizers())
{
Console.WriteLine("[SkiaBorder.HitTest] Intercepting for gesture - returning self");
return this;
}
return base.HitTest(x, y);
}
}
return null;
}
public override void OnPointerPressed(PointerEventArgs e)
{
if (HasTapGestureRecognizers())
{
_isPressed = true;
e.Handled = true;
Console.WriteLine("[SkiaBorder] OnPointerPressed INTERCEPTED for gesture, MauiView=" + MauiView?.GetType().Name);
if (MauiView != null)
{
GestureManager.ProcessPointerDown(MauiView, e.X, e.Y);
}
}
else
{
base.OnPointerPressed(e);
}
}
public override void OnPointerReleased(PointerEventArgs e)
{
if (_isPressed)
{
_isPressed = false;
e.Handled = true;
Console.WriteLine("[SkiaBorder] OnPointerReleased - processing gesture recognizers, MauiView=" + MauiView?.GetType().Name);
if (MauiView != null)
{
GestureManager.ProcessPointerUp(MauiView, e.X, e.Y);
}
Tapped?.Invoke(this, EventArgs.Empty);
}
else
{
base.OnPointerReleased(e);
}
}
public override void OnPointerExited(PointerEventArgs e)
{
base.OnPointerExited(e);
_isPressed = false;
}
}
/// <summary>
/// Frame control - a Border with shadow enabled by default.
/// Mimics the MAUI Frame control appearance.
/// </summary>
public class SkiaFrame : SkiaBorder
{
public SkiaFrame()
{
HasShadow = true;
CornerRadius = 4;
SetPadding(10);
BackgroundColor = SKColors.White;
Stroke = SKColors.Transparent;
StrokeThickness = 0;
}
}